Two studios · one engine

Direct it. Don't shoot it.

A music video cut to your track. Ad creative built from one product photo. Both finished, both yours, neither needing a crew.

Act one — Music video engine

Cuts that land on your lyrics, not on a timer.

The engine reads your song and your lyrics first and builds to them. Cuts land on the sung lines, never mid-word, and your face comes only from your own verified likeness.

Scroll moves the playhead. Pick a style and watch the cut change.

Closed alpha · opening in batches

untitled — 03:41 120 BPM · 4/4
Opening in batches 13 cuts · 720p · 16:9 + 9:16

Act two — Build studio

One photograph in. A campaign out.

Two ways to use the same engine: put a garment on real bodies without a shoot, or build the product at miniature scale on a workbench. Same physics, same identity lock, same check on every frame.

Live now

On-model · ecommerce

Every body, one flat-lay.

Upload the garment once. It comes back worn — walking, turning, lit — across as many models as the campaign needs. The printed wordmark is read back on every frame, so a garbled logo never reaches your ad account.

Miniature · tactile

Built at scale, on a bench.

The product assembled by hand under workshop light — dust, grain, tool marks and all. Materials and lighting are yours to set, and the build reads as something someone made rather than something a model dreamt.

No shoot day

Ad creative comes back while the brief is still open. A music video section shoots in 30 to 60 minutes, then waits for your ear.

Yours

Formats, materials and lighting are set by you. In a music video, you can lock every sung take by ear.

Checked

Ad frames are read back, and work that fails is regenerated or refunded. In a music video, a sung line that won't lock in 4 takes is refunded.

Bring the thing you already have.